Since everyone else seems to be doing it, here is my intended schedule for Flash on the Beach: Day 1
- Mike Downey - Flash and the Adobe Engagement PlatformCraig Swann - ..and now for something completely different…Mike Chambers - Understanding ApolloAral Balkan - Memo to the CEOEric Natzke - Keep Interest(ed)
Day 2
- Mike Jones - The Devil is in the DetailJoey Lott - AS3 Design PatternsRick Shupe - Vecmaps and BittersEdwin van Rijkom - Screenweaver haXeFrances Bourre - Everything You Always Wanted to Know About Game Development But Were Afraid To Ask
Day 3
- Geoff Stearns - Flash in a Web 2.0 WorldSascha Wolter - Enterprise FlashMichael Ninness - Photoshop to FlashChris Pelsor - The Power and Problems of PrototypingMario Klingemann - Mashup Baby!
See you all there!Since everyone else seems to be doing it, here is my intended schedule for Flash on the Beach: Day 1
- Mike Downey - Flash and the Adobe Engagement PlatformCraig Swann - ..and now for something completely different…Mike Chambers - Understanding ApolloAral Balkan - Memo to the CEOEric Natzke - Keep Interest(ed)
Day 2
- Mike Jones - The Devil is in the DetailJoey Lott - AS3 Design PatternsRick Shupe - Vecmaps and BittersEdwin van Rijkom - Screenweaver haXeFrances Bourre - Everything You Always Wanted to Know About Game Development But Were Afraid To Ask
Day 3
- Geoff Stearns - Flash in a Web 2.0 WorldSascha Wolter - Enterprise FlashMichael Ninness - Photoshop to FlashChris Pelsor - The Power and Problems of PrototypingMario Klingemann - Mashup Baby!
See you all there!
Tags: flashonthebeach, fotb

